The Celestial Tournament – Shademaster Kiryn Strategy

**Please note in the above video I incorrectly called Arcane Blast “Amplify Magic“. I made a note in the video and corrected it in my play by play!**

Shadmaster Kiryn appears in the Celestial Tournament as one of the random Champions of Pandaria. This is the strategy I use to defeat her.

*This strategy was originally seen in this guide. I have never made any claims that I created this strategy.*

Pet and Ability Lineup:

Your Squad:

Lofty Libram with Arcane Blast, Amplify Magic, and Curse of Doom. (Magic).

Terrible Turnip with Tidal Wave, Leech Seed, and Sunlight. (Elemental).

Darkmoon Tonk with Missle. Shock and Awe, and Ion Cannon.  (Mechanical)

Enemy Team:

NairnNairn!, Call of Winter, and Giant’s Blood. (Humanoid)

StormoenBatter, Call Lightning, and Build Turret. (Mechanical)

SummerBite, Dodge, and Prowl. (Beast)

The Action:

Kiryn will open with her Yeti, Nairn (Humanoid) vs your Lofty Libram. Cast Amplify Magic on your first turn; on your second apply Curse of Doom. Curse of Doom will go off in a few rounds doing a large amount of damage, so as filler for 2 rounds cast Arcane Blast. When Amplify Magic becomes available, recast it. Cast Arcane Blast for 2 rounds. Your Curse of Doom goes off now; if you get a lucky crit it may completely kill Nairn; either way he will be dead or have very little health left. If he is still alive cast Arcane Blast one last time to finish him.

Your Curse of Doom may be off cooldown as Kiryn’s next pet, the Mechanical Stormoen, takes the stage. Cast it; if it is unavailable due to lucky crits on the first pet, just recast Arcane Blast. Your Lofty Libram will probably bite it this round. Bring out your Terrible Turnip and cast Sunlight immediately after Stormoen applies Call Lightning. You want Call Lightning to be GONE.  Stormoen will put up his Build Turret; cast Tidal Wave and be done with them for this round. Next round, cast Leech Seed and regain some  life and debuff the enemy. Cast Tidal Wave again the next round, and then the next when he rebuilds his turrets. Keep Tidal Wave-ing until Stormoen dies, and reapplies his Call Lightning. Recast Sunlight, and the next round once again obliterate his turrets with Tidal Wave. Stormoen should be history by  now.

Kiryn will bring out Summer (Beast); he will cast his 2 non-damaging buffs, Dodge and Prowl  consecutively. Pass the round; Dodge only lasts 1 Round and you cannot damage Summer on the next round as he casts Prowl thereafter, so pass once again. Since Summer casts Prowl, his speed drops by 30% and allows you to cast first the following round. Use this turn to cast Leech Seed. Your Terrible Turnip should die this round; Bring out your Darkmoon Tonk or chosen Mechanical pet, and finish off Summer.

The rhythm of this fight isn’t too hard to grasp once you’ve done it a few times. The only real variable, aside from the obvious chances to miss, is if Curse of Doom is available for the second time. Either way you should be fine even if it is not.

More Details:

Lofty Libram is a wild catch from Hillsbrad Foothills; it spawns around the Dalaran Crater area. If you are passing through and hunting, and do not see this pet  up to battle, start killing/battling any of the rats or other critters in the area and Lofty Libram will begin to spawn; good luck finding your rare! This pet is quite sought after so if after much camping you do not find a rare, it is definitely worth the use of a battle stone to upgrade it. Lofty Libram is only available in Breed#12, or H/B.

Terrible Turnip is farmed (very literally) via your personal Tiller’s farm in the Valley of the Four Winds. Harvesting any crop has a small chance to drop an Ominous Seed, which can be planted on the farm. In one day, your Ominous Seed harvest will yield a Terrible Turnip. If you are not interested in farming, these are now available VERY cheaply (sub 100g in some cases) on the auction house. This pet is essential for any pet collector or battle pet enthusiast due to the ability Weakening Blow, an ability completely unique to this pet (NO OTHER PETS have this or a comparable ability in the game as of this writing) which makes it the absolute ideal pet to capture lower level wild pets safety without accidentally murdering them due to lucky crits or lapses in attention  (we have all been there). Terrible Turnip is learned as rare and only available in Breed#8, or P/S.

Darkmoon Tonk was my personal choice for my third slot here, but you can choose any Mechanical pet for this slot with success. The Darkmoon Tonk is available each month at the Darkmoon Faire for 90 Darkmoon Prize Tickets. It is also a rare drop from the Darkmoon Game Prize package that you receive when completing any of the “game” daily quests during the Faire, and of course as always on your local auction house. Darkmoon Tonk is learned as rare and only available in Breed#7, or H/P.

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